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Cool Tip #4

REGISTRATIONS


I know of performers who will go for many performances without once using a registration and others who use registrations for everything. Registrations is an incredibly powerful feature that can make your performing life much easier.
Most people think of registrations as a way to save the panel (or desktop) condition to a file to be called up later. That is true and less than true. You can save functions in registrations that can be saved no other way. A great example of this is the assigning of a variable to one of the wheels, like assigning wha-wha to the pitchbend wheel. The minute you turn the machine off and back on, the original condition of pitchbend returns, but you can save many steps by saving the wha-wha condition on the wheel as a registration and calling it up at need. This saves a lot of steps in getting the condition back. There are a lot of internal features that will save as a registration and sometimes no other way.
Find the features you use the most and set them as registrations.
It's worth learning how to do that.
The first thing to learn is how to save a registration.
First get your setup exactly the way you want it. On most Ketron products you will then hit "Save/Enter". On all the newer machines (after the MS series) you will then press F1 (Regis) and then make your selection.
Use the numeric keypad to select the slot (e.g. "Reg_001") and then you can use your Value keys and Cursor keys to rename it to something you would like (e.g. "WhaWha").
Then press F10 "Save" and you are done.
When you turn on the registrations during play and press "001" or just "1" you should get the exact condition that you saved.

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